Aetherion: Retro Isometric Game Engine

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Welcome to the documentation for Aetherion, a game engine designed to bridge the gap between classic and modern sandbox simulations. Inspired by titles like Tibia, Terraria, Minecraft, Dwarf Fortress, and Valheim, Aetherion offers a unique blend of 2D physics and deep world simulation.

Overview

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Aetherion is built upon the principles of:

  • Tibia-like Physics: Emulating the classic 2D physics system, providing a familiar yet enhanced experience.

  • Advanced World Simulation: Incorporating features like dynamic water physics and environmental interactions, akin to Dwarf Fortress.

  • Entity-Component-System Architecture: Leveraging the power of EnTT for efficient and flexible game object management.

  • Modular Rendering: While defaulting to a 2D top-down perspective, Aetherion should be able to supports alternative rendering strategies in the future, including 3D views.

Contents

Indices and Tables